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- Added check for "animation/fps" key before attempting to use it in EditorSceneFormatImporterBlend::import_scene, to give error instead of crashing - Don't show "Advanced..." button if last import used "Keep File" or "Skip File" - Don't try to call ResourceLoader::load on kept/skipped file when changing importer, which would give an error Fixes #90324
26 KiB
26 KiB