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a51f724b8b9e24c7d38e59fc61a8bfa211c2076d
godot
/
modules
/
gdnative
/
pluginscript
/
pluginscript_script.cpp
Rémi Verschelde
317cd0b19a
Refactor some object type checking code with
cast_to
...
Less stringly typed logic, and less String allocations and comparisons.
2022-02-08 10:08:34 +01:00
15 KiB
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