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a4f2ea91a1bd18f70a43ff4c1377db49b56bc3f0
godot
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servers
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rendering
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renderer_rd
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shaders
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canvas.glsl
clayjohn
506e93a207
Exit light calculation early when pixel outside of light bounding rectangle
...
This hugely improves the performance of rendering PointLight2Ds
2024-04-19 16:10:11 -07:00
24 KiB
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