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a412011be7ebe5e0147b61ea37c08e4ab109a57a
godot
/
scene
/
resources
/
primitive_meshes.h
PouleyKetchoupp
f9176a39ce
Make radius & height in CapsuleShape3D independent
...
Also changed CapsuleMesh to make settings consistent between render and physics.
2021-08-11 14:54:53 -07:00
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