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a3f48f70473194ce5d04537a18ef06a63094d798
godot
/
core
/
string
/
ustring.cpp
Lukas Tenbrink
a3f48f7047
Optimize String construction from statically known strings allowing
strlen
to be evaluated at compile time, where possible.
2024-12-09 21:47:28 +01:00
135 KiB
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