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a392aa455f33757b10fd9f2bcbb4aa6367b39c7f
godot
/
servers
/
physics
/
collision_object_sw.h
Marcel Admiraal
de284ea5d2
Trigger broadphase update when changing collision layer/mask, and
...
check for collision layer/mask changes in 2D hash grid broadphase update.
2020-06-27 18:11:21 +01:00
6.4 KiB
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