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Files
godot/modules/enet/networked_multiplayer_enet.cpp
Fabio Alessandrelli a24e681e1c Fix ENet incorrectly binding to wildcard.
Values were not properly initialized, and wildcard would evaluate to
true in most cases.

(cherry picked from commit abe2c22966)
2019-07-03 16:32:41 +02:00

26 KiB