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a1b44ec7a734c3ead6d69e55f9ba3b90e591cd20
godot
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servers
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rendering
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renderer_scene_cull.cpp
clayjohn
9320865796
Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode
2024-12-06 10:17:44 -08:00
177 KiB
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