1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00
Files
godot/core
ErezShahaf ccb8ea613a Fix Input.is_action_just_pressed flicker on joypad axes
Pressed tick assignments were in the wrong scope, resulting in updating
`pressed_frame` even when it shouldn't and therefore the `just_pressed`
would return true every time that the strength changes and not only when
there's a new valid press.

Fixes #81975.
2023-10-16 11:41:56 +02:00
..
2023-08-02 13:29:35 +01:00
2023-09-25 19:48:14 +02:00
2023-09-09 11:30:11 +02:00
2023-04-12 22:08:49 +02:00