1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00
Files
godot/servers/rendering_server.cpp
reduz 9ad0c6cde7 Import mesh colors in 8BPP.
* Colors were imported as 16BPP (half float)
* Far most common use cases only require 8BPP
* If you need higher data precision, use a custom array, which are supported now.

**WARNING**: 3D Scenes imported in 4.0 no longer compatible with this new format. You need to re-import them (erase them from .godot/import)
2021-06-30 23:33:25 -03:00

116 KiB