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godot/modules/mono/csharp_script.cpp
Raul Santos 99353a2aee Fix getting properties state when reloading C#
When reloading C# classes and keep their properties values they are
retrieved and stored in a state list.
Retrieving the properties was only getting the fields of the C# class
and not inherited fields so those properties values were lost on reload.
Now we also try to find the field in the parent classes.

(cherry picked from commit 907e709f9d)
2022-01-06 00:58:31 +01:00

101 KiB