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Files
godot/editor/editor_plugin_settings.cpp
jsjtxietian f2b6eda210 Fix a crash when enable a plugin uses make_mesh_previews
The bug happens when plugin tree is propagating mouse events
(so it is blocked), but EditorProgress's dtor will make main editor
focused and call update_plugins immediately
 which will update the blocked tree.

(cherry picked from commit 7e3a762369)
2023-09-20 22:44:04 +02:00

9.4 KiB