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9712d6fb1fe8b7e21b51f5bcbce79d3e3d62ac42
godot
/
scene
/
gui
/
control.cpp
Thaddeus Crews
45d064c388
Merge pull request
#109590
from bruvzg/focus_checks
...
`find_*_valid_focus`: Check all tested neighbors to prevent loops.
2025-09-30 18:35:00 -05:00
157 KiB
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