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Files
godot/editor/filesystem_dock.cpp
Rémi Verschelde 955f1535c0 Merge pull request #94703 from fstxz/fix_get_selected_paths
Fix `EditorInterface.get_selected_paths()` working incorrectly when FileSystemDock is in split mode
2024-08-19 14:33:48 +02:00

145 KiB