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913598fec166b4742c6242f46b8b51a4df30f6fb
godot
/
drivers
/
gles3
/
rasterizer_scene_gles3.cpp
Bastiaan Olij
b4821fe2e0
Introduce eye_offset for correcting stereoscopic reflections
...
Use view instead of vertex for reflections.
2022-06-17 19:39:34 +10:00
113 KiB
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