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Files
godot/scene/resources/capsule_shape_2d.cpp
Hugo Locurcio 23a1f616fd Draw an outline for 2D debug collision shapes
This makes them easier to distinguish, especially when used
in a TileMap.

The default color's opacity has been slightly decreased to account
for the new outline.
2021-02-20 00:00:03 +01:00

4.8 KiB