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8c478dcec9abf91491ed952af6244bda5cb15703
godot
/
scene
/
2d
/
multimesh_instance_2d.cpp
bmolyneaux
1e3a861e1a
Queue redraw when MultiMesh instance transform changes
...
Fixes
:
#66849
This is a 4.0 version of
#54899
.
2022-12-15 17:01:17 -08:00
5.0 KiB
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