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godot/modules/gdscript/gdscript_parser.cpp
George Marques 899f7999b4 GDScript: properly set type of local variable initialization
Properly sets the type of the identifier for the local variable
that is stored in the assignment operation. This makes sure that the
compiler is aware of typing for local variables when they are
initialized with the declaration.
2020-01-08 11:36:50 -03:00

269 KiB