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godot/main/tests/test_oa_hash_map.cpp
Pedro J. Estébanez 8349635ffc Fix leaks and crashes in OAHashMap
This changes the way the lifespan of items is managed to be consistent.

Bonus: Simplify cases of destroy-then-emplace.
2020-05-18 14:02:49 +02:00

6.0 KiB