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* It turns out the majority of this work was done already by AThousandShips as part of #89451. This allows to do lock-less emitting of signals. * This means, that only the signal map needs to be protected, making the task simple and without risk of deadlocks, or affecting performance. * Objects can choose to not protect signals for performance (as example Node uses thread guards for protection, so these signals are not thread safe).
57 KiB
57 KiB