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godot/thirdparty/msdfgen/core/BitmapRef.hpp
Rémi Verschelde 76dda1f2c8 msdfgen: Update to 1.13
Remove unused `export-svg` and `save-*` files.
2025-12-12 22:39:53 +01:00

155 lines
8.1 KiB
C++

#pragma once
#include "YAxisOrientation.h"
namespace msdfgen {
/// Reference to a 2D image bitmap or a buffer acting as one. Pixel storage not owned or managed by the object.
template <typename T, int N = 1>
struct BitmapRef;
/// Constant reference to a 2D image bitmap or a buffer acting as one. Pixel storage not owned or managed by the object.
template <typename T, int N = 1>
struct BitmapConstRef;
/// Reference to a 2D image bitmap with non-contiguous rows of pixels. Pixel storage not owned or managed by the object. Can represent e.g. a section of a larger bitmap, bitmap with padded rows, or vertically flipped bitmap (rowStride can be negative).
template <typename T, int N = 1>
struct BitmapSection;
/// Constant reference to a 2D image bitmap with non-contiguous rows of pixels. Pixel storage not owned or managed by the object. Can represent e.g. a section of a larger bitmap, bitmap with padded rows, or vertically flipped bitmap (rowStride can be negative).
template <typename T, int N = 1>
struct BitmapConstSection;
template <typename T, int N>
struct BitmapRef {
T *pixels;
int width, height;
YAxisOrientation yOrientation;
inline BitmapRef() : pixels(NULL), width(0), height(0), yOrientation(MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) { }
inline BitmapRef(T *pixels, int width, int height, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), yOrientation(yOrientation) { }
inline T *operator()(int x, int y) const {
return pixels+N*(width*y+x);
}
/// Returns a reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
inline BitmapSection<T, N> getSection(int xMin, int yMin, int xMax, int yMax) const {
return BitmapSection<T, N>(pixels+N*(width*yMin+xMin), xMax-xMin, yMax-yMin, N*width, yOrientation);
}
/// Returns a constant reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
inline BitmapConstSection<T, N> getConstSection(int xMin, int yMin, int xMax, int yMax) const {
return BitmapConstSection<T, N>(pixels+N*(width*yMin+xMin), xMax-xMin, yMax-yMin, N*width, yOrientation);
}
};
template <typename T, int N>
struct BitmapConstRef {
const T *pixels;
int width, height;
YAxisOrientation yOrientation;
inline BitmapConstRef() : pixels(NULL), width(0), height(0), yOrientation(MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) { }
inline BitmapConstRef(const T *pixels, int width, int height, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), yOrientation(yOrientation) { }
inline BitmapConstRef(const BitmapRef<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), yOrientation(orig.yOrientation) { }
inline const T *operator()(int x, int y) const {
return pixels+N*(width*y+x);
}
/// Returns a constant reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
inline BitmapConstSection<T, N> getSection(int xMin, int yMin, int xMax, int yMax) const {
return BitmapConstSection<T, N>(pixels+N*(width*yMin+xMin), xMax-xMin, yMax-yMin, N*width, yOrientation);
}
/// Returns a constant reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
inline BitmapConstSection<T, N> getConstSection(int xMin, int yMin, int xMax, int yMax) const {
return getSection(xMin, yMin, xMax, yMax);
}
};
template <typename T, int N>
struct BitmapSection {
T *pixels;
int width, height;
/// Specifies the difference between the beginnings of adjacent pixel rows as the number of T elements, can be negative.
int rowStride;
YAxisOrientation yOrientation;
inline BitmapSection() : pixels(NULL), width(0), height(0), rowStride(0), yOrientation(MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) { }
inline BitmapSection(T *pixels, int width, int height, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), rowStride(N*width), yOrientation(yOrientation) { }
inline BitmapSection(T *pixels, int width, int height, int rowStride, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), rowStride(rowStride), yOrientation(yOrientation) { }
inline BitmapSection(const BitmapRef<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), rowStride(N*orig.width), yOrientation(orig.yOrientation) { }
inline T *operator()(int x, int y) const {
return pixels+rowStride*y+N*x;
}
/// Returns a reference to a rectangular subsection of the bitmap specified by bounds (excluding xMax, yMax).
inline BitmapSection<T, N> getSection(int xMin, int yMin, int xMax, int yMax) const {
return BitmapSection<T, N>(pixels+rowStride*yMin+N*xMin, xMax-xMin, yMax-yMin, rowStride, yOrientation);
}
/// Returns a constant reference to a rectangular subsection of the bitmap specified by bounds (excluding xMax, yMax).
inline BitmapConstSection<T, N> getConstSection(int xMin, int yMin, int xMax, int yMax) const {
return BitmapConstSection<T, N>(pixels+rowStride*yMin+N*xMin, xMax-xMin, yMax-yMin, rowStride, yOrientation);
}
/// Makes sure that the section's Y-axis orientation matches the argument by potentially reordering its rows.
inline void reorient(YAxisOrientation newYAxisOrientation) {
if (yOrientation != newYAxisOrientation) {
pixels += rowStride*(height-1);
rowStride = -rowStride;
yOrientation = newYAxisOrientation;
}
}
};
template <typename T, int N>
struct BitmapConstSection {
const T *pixels;
int width, height;
/// Specifies the difference between the beginnings of adjacent pixel rows as the number of T elements, can be negative.
int rowStride;
YAxisOrientation yOrientation;
inline BitmapConstSection() : pixels(NULL), width(0), height(0), rowStride(0), yOrientation(MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) { }
inline BitmapConstSection(const T *pixels, int width, int height, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), rowStride(N*width), yOrientation(yOrientation) { }
inline BitmapConstSection(const T *pixels, int width, int height, int rowStride, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), rowStride(rowStride), yOrientation(yOrientation) { }
inline BitmapConstSection(const BitmapRef<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), rowStride(N*orig.width), yOrientation(orig.yOrientation) { }
inline BitmapConstSection(const BitmapConstRef<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), rowStride(N*orig.width), yOrientation(orig.yOrientation) { }
inline BitmapConstSection(const BitmapSection<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), rowStride(orig.rowStride), yOrientation(orig.yOrientation) { }
inline const T *operator()(int x, int y) const {
return pixels+rowStride*y+N*x;
}
/// Returns a constant reference to a rectangular subsection of the bitmap specified by bounds (excluding xMax, yMax).
inline BitmapConstSection<T, N> getSection(int xMin, int yMin, int xMax, int yMax) const {
return BitmapConstSection<T, N>(pixels+rowStride*yMin+N*xMin, xMax-xMin, yMax-yMin, rowStride, yOrientation);
}
/// Returns a constant reference to a rectangular subsection of the bitmap specified by bounds (excluding xMax, yMax).
inline BitmapConstSection<T, N> getConstSection(int xMin, int yMin, int xMax, int yMax) const {
return getSection(xMin, yMin, xMax, yMax);
}
/// Makes sure that the section's Y-axis orientation matches the argument by potentially reordering its rows.
inline void reorient(YAxisOrientation newYAxisOrientation) {
if (yOrientation != newYAxisOrientation) {
pixels += rowStride*(height-1);
rowStride = -rowStride;
yOrientation = newYAxisOrientation;
}
}
};
}