1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-31 18:41:20 +00:00
Files
godot/thirdparty/msdfgen/core/Bitmap.h
Rémi Verschelde 76dda1f2c8 msdfgen: Update to 1.13
Remove unused `export-svg` and `save-*` files.
2025-12-12 22:39:53 +01:00

61 lines
1.8 KiB
C++

#pragma once
#include "YAxisOrientation.h"
#include "BitmapRef.hpp"
namespace msdfgen {
/// A 2D image bitmap with N channels of type T. Pixel memory is managed by the class.
template <typename T, int N = 1>
class Bitmap {
public:
Bitmap();
Bitmap(int width, int height, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION);
explicit Bitmap(const BitmapConstRef<T, N> &orig);
explicit Bitmap(const BitmapConstSection<T, N> &orig);
Bitmap(const Bitmap<T, N> &orig);
#ifdef MSDFGEN_USE_CPP11
Bitmap(Bitmap<T, N> &&orig);
#endif
~Bitmap();
Bitmap<T, N> &operator=(const BitmapConstRef<T, N> &orig);
Bitmap<T, N> &operator=(const BitmapConstSection<T, N> &orig);
Bitmap<T, N> &operator=(const Bitmap<T, N> &orig);
#ifdef MSDFGEN_USE_CPP11
Bitmap<T, N> &operator=(Bitmap<T, N> &&orig);
#endif
/// Bitmap width in pixels.
int width() const;
/// Bitmap height in pixels.
int height() const;
T *operator()(int x, int y);
const T *operator()(int x, int y) const;
#ifdef MSDFGEN_USE_CPP11
explicit operator T *();
explicit operator const T *() const;
#else
operator T *();
operator const T *() const;
#endif
operator BitmapRef<T, N>();
operator BitmapConstRef<T, N>() const;
operator BitmapSection<T, N>();
operator BitmapConstSection<T, N>() const;
/// Returns a reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
BitmapSection<T, N> getSection(int xMin, int yMin, int xMax, int yMax);
/// Returns a constant reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
BitmapConstSection<T, N> getConstSection(int xMin, int yMin, int xMax, int yMax) const;
private:
T *pixels;
int w, h;
YAxisOrientation yOrientation;
};
}
#include "Bitmap.hpp"