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6e8f0cfdc6ed71b51a882ca910a7efea1600b3c9
godot
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scene
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gui
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texture_button.h
MrCdK
9927b70efb
The TextureButton's bitmask takes into account the stretch mode selected
...
When the stretch is tile the mask gets applied to each tile.
2018-01-19 00:01:23 +01:00
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