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Files
godot/core/io/resource_loader.cpp
Rémi Verschelde bf9f288c7d Fix crash with user-defined ResourceFormatLoader.load
There's still some fishy recursive relationship between `load_interactive` and
`load` which needs to be investigated here, but this patch solves the crash
when returning an error code in user-defined `load`.

Fixes #48463.
2021-05-05 15:44:42 +02:00

29 KiB