1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00
Files
godot/core/io/marshalls.cpp
Fabio Alessandrelli 8addab785d [IO] Fix marshall decoding when script is NIL
We changed how scripts are binary serialized, and added a check to
ensure the new format is enforced, but there is still a case where the
old format (plain "prop"-"value" combo) is used, and that is when the
script is NIL.
2024-04-07 09:55:15 +02:00

49 KiB