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Files
godot/modules/gdnative/gdnative_library_editor_plugin.cpp
Stephan Dilly 11426cb0f7 add iOS Simulator platform
without this we have to manually drop a `x86_64` builds of gdnative libs into the Xcode project to allow running in `iOS Simulator`

(cherry picked from commit f49199bcc3)
2020-09-24 14:43:10 +02:00

17 KiB