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Files
godot/editor/settings/action_map_editor.cpp
aaronp64 f25e6af9bf Keep collapsed state for actions when modifying Input Map
Changing the Input Map in Project Settings (adding/removing/renaming actions, reordering, or changing action events) causes the action list Tree to be cleared/repopulated.  Updated ActionMapEditor::update_action_list to store which actions were collapsed before clearing, so they can remain collapsed after modifications.
2025-08-05 15:25:47 -04:00

22 KiB