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godot/drivers/metal/metal_utils.h
2025-10-28 08:45:26 +11:00

148 lines
5.6 KiB
C++

/**************************************************************************/
/* metal_utils.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#import <os/log.h>
#import <functional>
/// Godot limits the number of dynamic buffers to 8.
///
/// This is a minimum guarantee for Vulkan.
constexpr uint32_t MAX_DYNAMIC_BUFFERS = 8;
// From rendering/rendering_device/vsync/frame_queue_size
static constexpr uint32_t MAX_FRAME_COUNT = 3;
#pragma mark - Boolean flags
namespace flags {
/*! Sets the flags within the value parameter specified by the mask parameter. */
template <typename Tv, typename Tm>
void set(Tv &p_value, Tm p_mask) {
using T = std::underlying_type_t<Tv>;
p_value = static_cast<Tv>(static_cast<T>(p_value) | static_cast<T>(p_mask));
}
/*! Clears the flags within the value parameter specified by the mask parameter. */
template <typename Tv, typename Tm>
void clear(Tv &p_value, Tm p_mask) {
using T = std::underlying_type_t<Tv>;
p_value = static_cast<Tv>(static_cast<T>(p_value) & ~static_cast<T>(p_mask));
}
/*! Returns whether the specified value has any of the bits specified in mask set to 1. */
template <typename Tv, typename Tm>
static constexpr bool any(Tv p_value, const Tm p_mask) {
return ((p_value & p_mask) != 0);
}
/*! Returns whether the specified value has all of the bits specified in mask set to 1. */
template <typename Tv, typename Tm>
static constexpr bool all(Tv p_value, const Tm p_mask) {
return ((p_value & p_mask) == p_mask);
}
} //namespace flags
#pragma mark - Alignment and Offsets
static constexpr bool is_power_of_two(uint64_t p_value) {
return p_value && ((p_value & (p_value - 1)) == 0);
}
static constexpr uint64_t round_up_to_alignment(uint64_t p_value, uint64_t p_alignment) {
DEV_ASSERT(is_power_of_two(p_alignment));
if (p_alignment == 0) {
return p_value;
}
uint64_t mask = p_alignment - 1;
uint64_t aligned_value = (p_value + mask) & ~mask;
return aligned_value;
}
class Defer {
public:
Defer(std::function<void()> func) :
func_(func) {}
~Defer() { func_(); }
private:
std::function<void()> func_;
};
#define CONCAT_INTERNAL(x, y) x##y
#define CONCAT(x, y) CONCAT_INTERNAL(x, y)
#define DEFER const Defer &CONCAT(defer__, __LINE__) = Defer
extern os_log_t LOG_DRIVER;
// Used for dynamic tracing.
extern os_log_t LOG_INTERVALS;
_FORCE_INLINE_ static constexpr uint32_t make_msl_version(uint32_t p_major, uint32_t p_minor = 0, uint32_t p_patch = 0) {
return (p_major * 10000) + (p_minor * 100) + p_patch;
}
_FORCE_INLINE_ static constexpr void parse_msl_version(uint32_t p_version, uint32_t &r_major, uint32_t &r_minor) {
r_major = p_version / 10000;
r_minor = (p_version % 10000) / 100;
}
constexpr uint32_t MSL_VERSION_23 = make_msl_version(2, 3);
constexpr uint32_t MSL_VERSION_24 = make_msl_version(2, 4);
constexpr uint32_t MSL_VERSION_30 = make_msl_version(3, 0);
constexpr uint32_t MSL_VERSION_31 = make_msl_version(3, 1);
constexpr uint32_t MSL_VERSION_32 = make_msl_version(3, 2);
constexpr uint32_t MSL_VERSION_40 = make_msl_version(4, 0);
/* MSL Language version table
*
* | Version | macOS | iOS |
* |---------|---------|---------|
* | 1.0 | | 9.0 |
* | 1.1 | 10.11 | 9.0 |
* | 1.2 | 10.12 | 10.0 |
* | 2.0 | 10.13 | 11.0 |
* | 2.1 | 10.14 | 12.0 |
* | 2.2 | 10.15 | 13.0 |
* | 2.3 | 11.0 | 14.0 |
* | 2.4 | 12.0 | 15.0 |
* | 3.0 | 13.0 | 16.0 |
* | 3.1 | 14.0 | 17.0 |
* | 3.2 | 15.0 | 18.0 |
* | 4.0 | 26.0 | 26.0 |
* |---------|---------|---------|
*/