1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00
Files
godot/core/math/bvh_cull.inc
lawnjelly 4954a869bb BVH render tree new updating scheme
Change render BVH update scheme from once per update_dirty_instances to a new update_scenarios function called once per draw.

Fix lights not being properly unpaired.
Fixed bug in add_changed_item where AABBs were not being updated due to more than one update per tick.
2021-01-19 14:24:32 +00:00

14 KiB