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Files
godot/core/message_queue.cpp
Ibrahn Sahir 6d57ebed1a MessageQueue::flush now always destroys parameters of a spent message
Previously, destructors of Variant parameters were not called if the
target of the message was not found.

(cherry picked from commit 5626a1ec20)
2019-11-12 11:37:32 +01:00

11 KiB