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godot/modules/websocket/editor_debugger_server_websocket.cpp
Nathan Franke de7873c2d8 Auto-Increment Debugger Port
Note: This PR also changes the port of the GDScript Language Server from 6008 to 6005. This opens enough ports above the debug port (6007) for this change to be useful.
2021-12-04 15:25:13 -06:00

5.5 KiB