1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00
Files
godot/modules/mono/glue/Managed/Files/NodePath.cs
Ignacio Etcheverry 0826b79035 C#: Make GD.Range return IEnumerable instead of array
- Make NodePath and RID sealed classes.
- Renamed rand_range to RandRange.
2019-02-19 18:46:18 +01:00

4.3 KiB