1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00
Files
godot/modules/mono/csharp_script.cpp
Ignacio Etcheverry 55b2e58a98 Mono/C#: Lighten up unsafe reference checks
Because of the weird case with multi-threading and ResourceLoader, it can be the case that a resource is GCed while being referenced again in the main thread. In such cases, a new unsafe reference is created before the finalizer thread removes the previous one.
2020-01-23 21:23:32 +01:00

98 KiB