You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Default is "Auto", but can be forced to a specific WebGL version if the automatic detection fails. The game and editor canvas are now replaced with a new one in the exit hooks. This helps the browser do some context cleanup, and allow us to create a new context of a different type (WebGL/WebGL2). Enable GLES3/WebGL2 in the Web Editor.
32 KiB
32 KiB