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522bddf63d83e51b35172afa3400b4aaade9b112
godot
/
modules
/
multiplayer
/
scene_replication_interface.cpp
Fabio Alessandrelli
522bddf63d
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
...
Emitted upon receiving a valid sync packet after setting the variables state.
2023-02-20 14:46:39 +01:00
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