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Files
godot/tools/editor/editor_scale.cpp
Juan Linietsky 684a1207c0 make hdpi manually configurable in project settings
also added hidpi support to project manager
2016-06-05 18:43:56 -03:00

15 lines
194 B
C++

#include "editor_scale.h"
#include "os/os.h"
static bool editor_hidpi=false;
void editor_set_hidpi(bool p_hidpi) {
editor_hidpi=p_hidpi;
}
bool editor_is_hidpi() {
return editor_hidpi;
}