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Without this patch, the following exception is thrown when the touch screen is used: TypeError: e.getBoundingClientRect is not a function. No touch events arrive in the engine. From my testing, this PR fixes the issue and behaves as expected. Tested with godot-demo-projects/misc/multitouch_view/, emscripten 1.39.8 and Firefox mobile emulator as well as FF on Android
39 KiB
39 KiB