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4c1a858d5d50eb0dce14899b791bcc07b92be73d
godot
/
modules
/
multiplayer
/
scene_multiplayer.cpp
Fabio Alessandrelli
33dda2e68a
[MP] Remove connection state signals from MultiplayerPeer.
...
Now handled directly by the MultiplayerAPI implementation.
2022-11-02 15:17:23 +01:00
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