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godot/modules/gdscript/gdscript_editor.cpp
Hugo Locurcio 4bd5e4fd9b Use the standard C INFINITY and NAN constants directly
The `Math_INF` and `Math_NAN` defines were just aliases for those
constants, so we might as well use them directly.

Some portions of the code were already using `INFINITY` directly.
2021-07-21 10:41:08 +02:00

111 KiB