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Files
godot/editor/editor_properties_array_dict.cpp
风青山 72ad4a2f36 Make EditorProperty and its child EditorProperties behave more like sibling nodes
Let `EditorProperty::gui_input()` no longer handle mouse events that
occur in the child EditorProperty rect.

(cherry picked from commit 62aa4a6f9e)
2025-03-18 14:06:16 +01:00

54 KiB