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Files
godot/scene/gui/range.cpp
Hugo Locurcio 44204ec32d Make Range return 1.0 ratio if minimum and maximum values are equal
An error message is also no longer printed.
This matches the behavior found in most UI frameworks where having
equal minimum and maximum values is considered acceptable.

This closes #43179.
2021-01-15 23:14:50 +01:00

10 KiB