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godot/scene/main/node.cpp
Markus Sauermann 42b8ae50d2 Fix Node::add_sibling parent check
Replace `data.blocked > 0` by `data.parent->data.blocked > 0` in order
to check if the parent is busy.

(cherry picked from commit b02dff6e1c)
2023-07-10 17:46:09 +02:00

105 KiB