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godot/editor/run/game_view_plugin.cpp
cpl-s-matsuyama 0baa47bb53 Fix crash on quit when settings_changed signal is emitted during exit
Add `is_inside_tree()` guard to `GameView::_editor_or_project_settings_changed()`
to prevent accessing invalid state when the signal is emitted during editor shutdown.

Fixes #113829
2025-12-10 10:41:43 +09:00

60 KiB