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godot/modules/gdscript/gdscript_parser.cpp
Tom Evans 3bd5fc2e5e Mark assert lines as safe in gdscript
Now calling _reduce_node_type with debugging enabled to determine
if assert line is safe. Part of doing this required the assert line
to be stored away. Now the AssertNode line is being correctly set.
Newlines are now marked safe always

(cherry picked from commit 8dc8833782)
2020-04-27 10:10:20 +02:00

271 KiB