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godot/modules/gdscript/gdscript_disassembler.cpp
George Marques 35682d3079 GDScript: Properly validate return type
When the type cannot be validated at compile time, the runtime must do a
check to ensure type safety is kept, as the code might be assuming the
return type is correct in another place, leading to crashes if the
contract is broken.
2021-04-05 09:52:05 -03:00

24 KiB