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Files
godot/platform/x11/os_x11.cpp
Hein-Pieter van Braam 0aad11a6a7 Set DRI_PRIME=1 by default on X11 if not already set
This mirrors behavior on Windows and MacOSX where Godot tries to default
to a dGPU if it exists. This doesn't work for Nvidia optimus yet but
this can maybe be added later.
2018-11-06 22:31:35 +01:00

82 KiB