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godot/platform/linuxbsd/wayland/wayland_thread.h
Riteo 2ff50119dc Wayland: switch pointer position handling to doubles
This reduces even further the amount of work we have to do when scaling
and potentially improves input accuracy as now the input code is free
from any form of rounding.
2024-07-07 09:07:29 +02:00

41 KiB