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2ed2ccc2d8ff17b97d8ac0fd80fc0190ea47ed00
godot
/
servers
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rendering
/
rendering_device_commons.cpp
Pedro J. Estébanez
f77b4d155b
Make shader binary alignment handling simpler and more robust
...
Bonus: Also simplified the rounding to block size in image size calculations.
2024-03-06 11:48:23 +01:00
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