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2e13e3ed4a0f94e5f868cc827d1ba6ad4bed8b35
godot
/
core
/
variant
/
callable.cpp
George Marques
ea44744e2d
Make Callable not crash on call when the object has been freed
...
Also add a GDScript test for this case.
2021-05-24 14:23:02 -03:00
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