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godot/doc/classes/ResourceImporterDynamicFont.xml
Lyric Moysey-Rubin 0089915c65 Remove "default font" from ResourceImporterDynamicFont Documentation
The Docs for ResourceImporterDynamicFont's `multichannel_signed_distance_field` option appears to have been copy pasted from the version in ProjectSettings, including mentioning it's the "default font", instead of just "font" as it should in this class.
2024-09-11 11:05:27 -07:00

9.1 KiB